![]() Once you're used to what Halo 2 and the likes of Ghost Recon 2 have to offer, anything less feels like a bit of a compromise, but that's the price of success. The arrival of Halo 2 last November has finally given the service the kind of kick it needed all along, but at the same time its benchmark-setting progress in the console online arena puts releases such as MechAssault 2 into a greater deal of perspective. But given the relatively small numbers of Live subscribers in Europe in the early days (even now the US take-up dwarfs our puny numbers by about ten to one) it's hardly surprising there weren't too many people willing to shell out the equivalent of two full priced games to get the most out of the game. Not many people got all that hot under the collar about the basic third-person shooter that constituted the single-player campaign, but for longer than Microsoft would have liked, this was among the best multiplayer experiences around. Although hardly anyone bothered to go and buy it (like most games, in truth), the original MechAssault was fondly remembered by those who did for being probably the first decent Xbox Live title.
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